I've been waiting over two years for a stable update, due to wanting to use some features for a game I'm actively developing like the new "Hide/Unhide" generic options expanding on the old "Jump/Land" mechanics allowing me to do things like thief backstabs and burrowing attacks better.
Having tried making a game TUTORIAL with a Nightly build, I've learned my lesson on overly relying on features of nightly builds.
The engine has evolved a lot over the last few years. Some of the games made with it are miles away from what you'd expect to see from an OHRPGCE game, like Digital Soul Data.
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New Update!
The OHRRPGCE Continous to be amazing!
♥️
Mobil when
I've been waiting over two years for a stable update, due to wanting to use some features for a game I'm actively developing like the new "Hide/Unhide" generic options expanding on the old "Jump/Land" mechanics allowing me to do things like thief backstabs and burrowing attacks better.
Having tried making a game TUTORIAL with a Nightly build, I've learned my lesson on overly relying on features of nightly builds.
Your engine is a true inspiration. I usually use smile game builder/rpg maker mz, and a few others but yours just feels... Right!
I love this engine and use it regularly.
Wow, now here is a blast from the past and looking spiffier than ever!
Thank you! We aim to be spiffy.
If RPGMaker was Windows, this would be Linux.
Pretty good engine with nice small living community in 2023 :)
will you ever release the code?
Yes! The OHRRPGCE has been open source since 2005. I'll try to make the link easier to find
the very first game engine i ever used!
Memories! :D
The engine has evolved a lot over the last few years. Some of the games made with it are miles away from what you'd expect to see from an OHRPGCE game, like Digital Soul Data.
HOLY HAND GRENADE! I can't believe this is on here! It's such a cool tool!